ONESAMURAI DEVELOPMENT BLOG
OneSamurai: Dusk Development Blog – The City of Kagoshima (Dec 2022)
Hello and welcome to the final OneSamurai: Dusk blog of 2022. In this blog we will be taking a look at the city of Kagoshima. Kagoshima is one of the larger settlements of the Kamakura Shogunate. Situated on the south western island of Kyushu. It is ruled by the Shugo, Shimazu Hisatsune (島津久経), the third head of the Shimazu Clan. It is the southernmost settlement in OneSamurai: Dusk, and one with a specific tropical feel. In OneSamurai: Dusk, communities can range from small villages to large sprawling towns. A village will likely feel more...
read moreOneSamurai: Dusk Development Blog – The Ao Ken Mercenary Company (Oct 2022)
Hello and welcome to this OneSamurai: Dusk blog. In this blog will we be discussing the Ao Ken, a mercenary company from Hakata in 1273. The members of the Ao Ken have a large part to play in the events of OneSamurai: Dusk. As a member of the Ao Ken, your decisions are important in shaping the future of the company. History The Ao Ken was started many years ago by Yamauchi Ryuu, an orphan from the streets of Hakata. Hakata is a western port town which prior to the Mongol Invasion of Korea was a heavy site of trade between Japan and the Asian...
read moreOneSamurai: Dusk Development Blog – Skills (Aug 2022)
Hello and welcome to this OneSamurai: Dusk blog. In this blog will we be discussing an important part of the game, skills. There are three main skills, primarily used to determine different attributes in combat. There are also eleven secondary skills, some of which are used only in combat, and some only outside of combat. However, advancing certain skills can also unlock traits used in other areas. Main Skills The three main skills in the game are Attack, Defence, and Swiftness. The attack skill as the name implies, is the attribute which...
read moreOneSamurai: Dusk Development Blog – Level Scaling, Difficulty, and Navigation (Jun 2022)
Welcome to another OneSamurai: Dusk blog. In this blog we will focus more on gameplay, with a discussion about level scaling, difficulty, and navigation. Level Scaling refers to the level given to opponents in combat, and can have an effect on the difficulty of the game. The navigation portion of the blog will discuss how you travel between the different settlements of Japan. Level Scaling When starting a new game in OneSamurai: Dusk there are two options to pick between when it comes to level scaling. Each come with their own advantages. The...
read moreOneSamurai: Dusk Development Blog – Quests (Apr 2022)
In this blog we will discuss the different types of quests that can be undertaken in OneSamurai: Dusk. Aside from quests following the main conflict of OneSamurai: Dusk, there are also other quests that can be completed as part of your duties in the Ao Ken Mercenary Company. In addition to these specific quests, the player can also take part in other activities. Some quests are unlocked after certain conditions are met, or based on decisions made in other quests. Shimei Missions Shimei Missions are the small tasks that can be asked of your...
read moreOneSamurai: Dusk Development Blog – Locational Damage (Jan 2022)
Hello and welcome to another OneSamurai: Dusk Blog. First, we would like to wish everyone reading a Happy New Year! In this blog we will discuss the different types of locational damage in combat. Locational damage refers to the different parts of the body that can be hit, and how these injuries affect combat. Altogether, there are eight different locations that can be hit on the body. These different locations can be targeted through specific strikes or can be randomly hit with a normal strike. We will now describe the different parts of the...
read moreOneSamurai: Dusk Development Blog – Companions and allies (Oct 2021)
In this blog we will discuss the functions of companions within OneSamurai: Dusk. There are two types of what can be described as companions within the game. The first are temporary companions who join for a specific quest or battle. The second are permanent companions, who join you on a long-term basis. Temporary Companions There are a wide variety of temporary companions who join in various battles to support you in your combat efforts. These companions are outside your control and act on their own decisions. However, since they are not...
read moreOneSamurai: Dusk Development Blog – Weapons of the Kamakura Period (Aug 2021)
In this blog we will discuss the different types of weapons within OneSamurai: Dusk. The Majority of weapons found within the game are of Japanese origin. However, there are also weapons originating from elsewhere in Asia, such as Mongol, Korean, Chinese, and Ainu. During the Kamakura Period most combat between Samurai was done on horseback, so many weapons are designed with cavalry in mind. The types of weapons within the game include Swords, Daggers, Poles, Chains, and more. Each weapon has three different attributes which determine how...
read moreOneSamurai: Dusk Development Blog – Bandits and Dev Update (Aug 2020)
In this blog we will look into a selection of Bandits that can be encountered during the events of OneSamurai: Dusk. Bandits can be found during regular travel in random encounters, and more powerful outlaws can be encountered on the world map. If you get too close, these outlaws may pursue you to the nearest settlement. Bandits can also serve as an adversary in the various quests of the game. In Miyazu, a Villager suspects that Ronin are hiding in the settlement in order to steal their vast stores of rice. It is up to you find these hidden...
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